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Nuvendil said:
bigtakilla said:

Looks pretty spot on UE4 to me as far as graphics and nothing really screams tons of time and care was placed in it to go to the next level graphically like X on Wii U. It's hard to believe a game looked that good and ran on wii u hardware.

No it's certainly not stock UE4.  I'm working with that engine and the base lighting doesn't look like that.  I highly doubt they are using it too.  Far more likely to be the X engine since that's already optimized for open world games and also Monolith is very familiar with it at this point.  Devs stick with what they know, especially with large projects.  It's why Bethesda is still using a Gamebryo version that has been modded out the ass specifically to make it work at higher levels of fidelity.  

I hope I'm wrong about a lot of things, customizations being the top concern, but my first impression is it's not very impressive.