Nuvendil said:
I mean...for reference, the PS4 had 2 retail available launch exclussives: Killzone Shadowfall and Knack. All others were 3rd party multiplats and a small number of digital only little exclussives. Because you don't want to waste 4 ro 5 big exclussives in one period. The Launch Window is more important. And again, PS4: http://www.ign.com/wikis/playstation-4/PlayStation_4_Launch_Titles The big point is to *use* your exclusives in marketing and promotion to build hype but the more important thing is to use your first year's lineup. Day 1 buyers are buying into the future as much as the present. Nintendo has the necessary ammunition here I think, depending on 3rd party commitments and when they come through. The question is if they will effectively use it. |
I agree. The concern is that the Playstation 4 launched near Holiday window of 2013 and had tons of multiplats(none really worth the system ... but I got it as a christmas gift so shut up you). The Switch is launching in March and since it's highly likely that Xenoblade and/or Warriors will get delayed that leaves 3 exclusives all year for a system that might or might not get very many third party titles.
Also...I think Nintendo should have banked on the first month a bit more. I was one of the people saying that everyone was wrong for expecting Splatoon Port, Mario Kart Port, and Zelda all in the first month, partially because I didn't believe in the first 2 games( i was half wrong on that) and also because it would be nintendo shooting their load prematurely. Zelda ALONE will sell more than 2 million consoles. But now i'm more worried about being bored with the thing after playing Zelda to death. What will I have to play after the system is out? We have some nice little exclusives like Arms or Superbomberman R but that's it. And you know the ironic thing? If Nintendo just advertised the small exclusives and great compilations they have coming in the first month, and then would have segmented into Mario Kart 8 for April, the amount of people complaining would go down quite a bit. But instead, they hardly talked about the launch. There's actually some cool looking games coming out at launch that i haven't played, but at the end of the day with the 32gb memory, expensive accessories, and having only one first party title worth a damn at launch.....it's kind of turning into a mess.







