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RidingMower said:
Soundwave said:

With respect, you guys are cherry picking what I'm saying and taking it out of context.

This was the line that apparently got some people upset:

Sounds like they are down year over year though, whereas MS is up year over year for December. That means they closed the gap.

I'm speaking about the gap they had between them last December, MS is trending up, Sony is trending down. The context I was talking about is rather clear there by the preceeding sentence. I never once said MS had closed the gap in overall LTD sales, but the fact that they are far more competetive.

"Gap" is apparently a loaded term. Go figure. To me personally MS' sales are more impressive because they just have one vanilla model, and the One S boost should have faded a bit since it's been available for months whereas PS4 Slim is the new thing for the holiday on top of the really new PS4 Pro. 

I'm confused by what you're saying. If they are up yoy, that is only speaking of their own sales for the year. They could be selling them at a loss. They may have sold more, and taking a huge hit to profits in the process. Why would Sony being down yoy even be the good news for Xbox in your thinking? Even if Sony was down on the year, they probably still came out ahead, financially in this year.

That's the other thing. Sony primarily depended on the UC4 bundle, where UC4 is a first party game. There was the FFXV LE bundle, but that thing costed $449, lol. And Sony held off on the Infinite Warfare bundle until the last week of December. In Holidays 2015, Sony was more reliant on 3rd party bundles such as the Black Ops 3 and Star Wars bundles. Based on this information, it's reasonable to infer that SIEA prioritized revenue over sales volume last holiday season.

Fun fact, in the quarter of July through September, Xbox hardware revenue was down YOY by 26%. That was in spite of the XB1 S being in the market for two full months.