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AngryLittleAlchemist said:
jonathanalis said:

Well, is like the last of us, GTAV, all other crossgen games that was on ps3 and then on ps4.

Face them as crossgen games.

Except The Last of Us is story driven and because of that it makes sense as to why 360 gamers that missed out on that game would want it when they purchase a PS4. Let's be honest, the same situation isn't true at all for Mario kart or Splatoon. People keep using these tired excuses of "But what about this game or what about xxx". I remember a time when people used Nintendo as the standard back in 2014 instead of the exception. All people did was criticize the PS4 for remasters. 

Well, 85 x360 million players missed tlou. also every non wii u owner missed splatoon and mk8. Much more peoplehandt access to ps3 remasters than wii U's. Also, this strategy work on ps4, now is a juggernault. Seems that what a few users in foruns contradict how market reacted(bougth remasters in millions, despite suposelly the bad pratice from sony). that what happened this time.  Also, the lots of developers that produced games from ps3 and ps4, are all wrong? All anual sport games, AC, CoD, lego, JD, tomb raider, metal gear, forza, etc. they are all wrong? Lets face, is just the ps4 version of a ps3 game. Sometimes, even games you could play on x360. Havent seen no one complaining, but is the same thing as GTAV and tlou: just a PS4 version of the game.


If anything, Playstation has more of an excuse for remasters than Nintendo does, which is ironic. 

Nintendo has the biggest 1st party presence of any console manufacturer, there's no denying that. If they released a Switch expecting to sell 7 million in the first year(that would be considered a great year for the Switch btw) then Zelda and mario ALONE would sell that. So why release these "cross platform" remasters lazily? There's only a few reasons : 

1. Nintendo doesn't trust the popularity of Zelda or Mario 

2. Nintendo doesn't have the 3rd party multiplayer support they  need

3. Nintendo doesn't have the 3rd party support needed for consistent Switch releases 

4. Nintendo feels multiplayer-centric titles is needed to sell the system

In all these instances if Nintendo doesn't cover these grounds(remember these are the only reasons for them to re-release these games as reasons to buy the system) than nintendo ABSOLUTELY deserves to fail. If they're insecure about their multiplayer 1st party line up? Absolutely deserve to fail for just releasing remasters. if  they don't have 3rd party support and consumers feel it is needed? Absolutely deserve to fail. I'm not going to excuse a company simply because they're releasing lazy ports. If the Switch NEEDS multiplayer 1st party titles for some odd reason, despite probably getting Mario, Zelda, and maybe Pikmin in the first year ... then Nintendo needs to get on it, not turn into Sony. 

Your considering something that is not always truth: Having ports doesnt mean they are not doing new games. Even in cases where nintnedo give other developer to make the port(TPHD), or when themselves start porting a game, they usually learn with the experience to how to develop a games for the system and the new games can be done faster. And also, they always have studios working in new games. And you forgot the main point: As switch is both console and handheld, Nintendo focused the production of handheld and console in a single device, so, is the double of standart stream of games.
IMHO, the more the games, the better. Even with ports, they are doing so.
Also, in ps4 case, having 2013 versions of ps3 games helped a lot the number of posssible options of games, so, it was good too. And we saw a ps2/wii level of sales.
Thats more evidence that the more games, the better.