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Hiku said:
AngryLittleAlchemist said:
Hikku and Superchunk...no offense but your arguments for ports are really...really pore. There are so many problems with ports.

The first thing I have to say, is that for you hikku(sorry if i put your username down wrong), you said you wanted to experience Mario Kart 8. Now do you want to experience that game specifically because it's the 8th installment, or because it's the newest game in the series? It's because it's the newest game in the series. Now why would you play that over Forza Horizon or Gran Turismo? Oh ya...because it's a different kind of game. The point? You're saying "well I want a Mario kart 8 port because i haven't played the game" - but the reality is that a Mario Kart 9 being in development is entirely possible. Mario Kart games have consistantly released every 3-4 years and by march Mario Kart 8 will have been almost 3 years old. It's time for a new mario kart game. When you say "I want to play Mario Kart 8" - what you're really saying is that you just want the latest installment in the series. This isn't God of War or The Last of Us, these aren't story based games where you need to experience certain installments. And if you say "well...I want Mario Kart 8 because it's unique mechanics" or because of it's quality...well that stuff will probably return. Realize that besides Mario Kart Wii(the Wii was the time of many strange things for Nintendo..), every console Mario Kart game has been recieved as well if not better than the previous installment. Mario Kart 64 - Mario Kart Double Dash - Mario Kart 8.

So why sell more Mario Kart 8? Because...it didn't sell as well??? What? Who cares. It was on a system that sold significantly less than the Wii. Nintendo are fine with Mario Kart 8's sales...why do us consumers have to chant them on and tell them to release mediocre .5 sequels just for the sake of cashing in more profit on a game that already has sold more than most Playstation and Xbox exclusives ever had?

The Wii U is a dangerous console for many reasons, but one of the biggest is that Nintendo fans are now willing to let Nintendo do ANYTHING just for a successful launch. I remember when Wii U fans used to heavily criticize Playstation 4 for it's remasters...and you know what? I got a Wii U because of NEW Nintendo games. Because fans were saying "Hey...these are were the new great exclusives are". Ports of multiplayer heavy games just isn't nintendo.

There are many other reasons why it doesn't make sense...but I am feeling lazy.

I don't think Nintendo are concerned about the sales of Mario Kart 8 in particular. However, they may be with some of their other titles like Bayonetta 2 and Xenoblade.

And yeah, to me it doesn't make a difference if the Switch Mario Kart game is 8.5 or 9. However, it does for Smash Bros. The lineup for Smash 4 is something I don't see them topping with the next instalment for me. If ever, due to the expensive liscenses they got for all those guest characters in particular. And I'm not confident that some of my favorites like Lucina will make a return when there may be a new Fire Emblem game out by then with new characters to promote.
So instead of throwing all of that away and start over from scratch, I think it would be better if they simply continued to build on it.

If we look at the console Mario Kart games, they come out around every 4,5 years on average. If we go by that, Mario Kart 9 could be expected around January 2019. A port can help them push the game out much earlier.
I also think Mario Kart and Smash are games that are particularly suited for an update approach, since as you said they're not for example story driven that warrant completely new entries. Look at Street Fighter 4 for example. Capcom upgraded the same game multiple times over the course of 7 years, and people played it to the very end.

Bayonetta 2 sold well but it's not like I'm going to complain if they port it. To me, the games taht should be ported are - Super Smash Bros. U(obvious reasons), Pokken Tournament(obvious reasons), Tokyo Mirage Sessions(obvious reasons), and Xenoblade Chronicles X(obvious reasons). That's it. 

 

Completely agree. Sakurai or whatever the fuck his name is probably won't want to make another Smash Brothers game any time soon and the licenses would be a huge issue if they went for a Smash bros 5. I honestly think that never releasing an original smash on Switch wouldn't be an issue. It's always been more about the roster anyways than the new features. 

No offense bro but this is the point in which you're being a bit disengenous. The reason why console Mario karts release in that time span is because you aren't accounting for the DS games. Can you imagine if the Mario Kart development team focused on making two Mario Karts at once and then released both around the same time? Even releasing it a year after a portable Mario Kart game would eat up the market too much. It probably has a lot more to do with the development team being the same across multiple Mario Kart titles, or at least very similar, to the point where a lot of the same talent is working on the products. If they worked on two titles at once, that would be strenous and they would cut the sales of both titles. So you'd have to actively ignore the well crafted Mario Kart DS - 3DS titles in order to make this point. 

"Look at Street Fighter 4 for example. Capcom upgraded the same game multiple times over the course of 7 years, and people played it to the very end."

Yes but they made you pay for each version which meant only the most hardcore of fans sticked around. I honestly think Mario Kart and Splatoon being a "platform" is an amazing idea, but the way people are describing it is ENTIRELY wrong. Let me explain. You use the example of Street Fighter 4. But Street Fighter 4 was a new title for the (at the time) next gen console. If Splatoon and Mario Kart 8 ports come out and become a platform...that means that we aren't seeing a new game on new hardware, AND the games will be even more tired out than Street Fighter 4. If Street Fighter 4's lifespan was 7 years, than by comparison Mario Kart 8's would probably be from 2014 to 2023, that's almost 9 years. And do you think Nintendo would release free content like Splatoon or paid upgrades that keep people around for 9 years? Absolutely not. What people are forgetting is that by introducting so much amazing DLC with the Wii U(honestly Nintendo made a bigger splash in the "quality DLC" market than they did with the HD market with the Wii U) is that the platform is already milked. People keep saying "make multiplayer t itles a platform...make them a platform...make them a platform".  But they were already a platform on the Wii U, they've already been milked as platform titles. Nobody will be that invested for 9 years or in Splatoon's case 8.