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bdbdbd said:
Hiku said:

From what I hear, Mario Kart 8 is also actually a good game. Many seem to have it as the best in the series, in fact. Expanding on it with new characters, tracks, items and mechanics may be a good idea. Imagine if they add as many new things to the expansion as they would for a brand new entry in the series. And they're able to do so more eassily because most of the groundwork has already been done. Then you'll essentially have MK8 + what would be MK9.

As for Gamecube ports not moving Wii, when you have a system that sold as much as Wii, you get diminishing returns for things like that. But for a system that sold historically low, and especially when they count on a new influx of buyers who previously only had a 3DS but not a Wii U, the situation is different.
If they (correctly) made the assumption that those games were not the reason the WiiU failed.

Well, MK8 would be good game if they'd fix the battle, online and mechanics. Tracks aren't that good either. Look, you don't go from a 30 million selling game to a seven million selling sequel if the game is any good. The driving mechanics are bad because the handling keeps changing all the time. The gameplay is so damn gimmicky; you start to hover, the vehicle handles differently, then you drive underwater, the vehicle handles differently, then you hover underwater, and the vehicle AGAIN handles differently. And it all happens during the same track. It's no fun. Then there are the tracks where you drive upside down for a while or sideways or whatever that makes you disorientated, not fun either.

Those games were the reason why Wii U failed. Gamecube to Wii was similar situation to Wii U to Switch. Gamecube games didn't move the Wii, and Wii U games will not move Switch. People rejected Wii U because it has no good games. Those games with potential to be good, are ruined by gimmicks with the controller.

your logic is awful

selling 7 million copies of a game on a system that has like 13 million owners is an INSANE attach rate, especially when considering that there haven't been THAT many Mario Kart system bundles

People have rated Mario Kart 8 as one of the best games in the series and even debated that it may be one of the best looking games this gen. Its not that Mario Kart Wii was so great that caused it to sell that many copies, its that the Wii install base was gigantic compared to the Wii U. Even so, proportionately Mario Kart 8 is selling at a wayyyy better attach rate than Mario Kart Wii did, which would suggest the fans prefer it

if another Nintendo system sells 100 million systems you'll see the next Mario Kart game have insane sales too

 

The reason the Wii U failed was because it was poor conceptually. I have NEVER heard someone claim that Nintendo's main IPs being mediocre was the issue with the Wii U. Mario 3D Land (albeit not my favorite) was rated solidly, Smash and Mario Kart rated fantastically, etc.

maybe a LACK of some of Nintendo's IPs hurt the Wii U (Zelda, Metroid, F Zero, a good Animal Crossing, a Pokemon home console game, etc. missing). 

 

the reality is though it was the concept of the system that failed. The majority of casual gamers and even a lot of old school Nintendo fans do not want a big tablet controller thing in their lap that they need to look down at. It raised the price of the system to quite high for what it was and didn't really add much to the experience