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RolStoppable said:
bdbdbd said:
RolStoppable said:
bdbdbd said:

I wouldn't go that far. DD was a great game, just that other Mario Karts are better. Lack of jumping, two drivers, different special items for different characters instead of individual driver differences, and most of all, tracks weren't up to par with other mario kart games.

Comments like this one make it a pleasure for me to destroy you every week in the Mario Kart league. You really deserve to be beaten.

Every second week. I work in two shifts. Besides, i'm planning to practice to beat you (and the others in the league). So, which part was the bad part; that MKDD is a great game, or that it's not up to par with other Mario Karts?

The complaints you have about the game, especially the track design.

So, you did enjoy the tracks? Well it had few great tracks, such as Baby Park and Daisy Cruiser(?), but in general, the tracks didn't feel like they'd been designed for the karts. And while the two drivers idea was great for the individual special items, it didn't feel like it would have been a working consept. Maybe if it would have had online (i did have warp pipe installed to my PC, but never used it), or i would have played 8 player LAN matches, the consept would have felt better, but in two and single player, it didn't feel like working. But the lack of jumping was really bad.

Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

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