Soundwave said:
I think the problem is are people willing to pay $60 for a port that's noticably worse than the PS4/XB1 ... there is a large hardware gap there whether you want to admit it or not. We saw how people freaked out when the Wii U versions of COD had a few frame rate hiccups here and there but was otherwise identical to PS3/360 versions, if people thumbed their nose at those ports, I don't know how they will take to Switch multiplats. I'll be getting NBA 2K and probably a few other third party games early ... but like the Wii U I'm probably going to be in a small minority. |
I'll bring back to UE4. On PS4/X1, the settings are 'high'. On Nintendo Switch, they are 'medium' for docked mode and 'low' for portable.
The gap in power has been around for Nintendo consoles since the Wii era. That gap is a lot smaller than what now.
If you ask me, UE4 high and medium settings don't look that terribly different. You have to pay extra attention to lighting and textures. Maybe people will see it the way I do. Maybe they won't.
I predict NX launches in 2017 - not 2016







