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jason1637 said:
SegataSanshiro said:

Look at Phantom Dust for XBO. They didn't give the dev team proper time or budget and gave up when the devs said it wasn't enough time or money for what MS wanted. Same thing happened to Cry On for 360.

Game started development in 2013 and was set to launch late 2016. 3 years is enough. They didnt reach their milestones as devs and project was scrapped.

MS wanted a AAA game with a 5 million dollar budget and cancelled the game before 2016. They cancelled it a year after it was announced and it was announced in 2014.