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Viper1 said:
They just announced the licensing of the Gamebryo engine not even 2 months ago. You can't have a working video to display unless you offer up CGI teaser trailers like Motorstorm, Killzone 2, etc... They also don't have the man power and resources to set aside a team to create an alpha preview of working game code.

Stop being so damn skeptical and let the little guys like Nibris work on something special instead of demanding they halt work to appeal to our information consumption lifestyle.

 Dude, chill out.  There have been great games that have been vaporware.  Too Human looks to be one of them.  Every system has its fair share, so just calm down.  Its nothing to get upset about.  But the fact remains that until we see some real info on this game it is vaporware.



We had two bags of grass, seventy-five pellets of mescaline, five sheets of high-powered blotter acid, a salt shaker half full of cocaine, a whole galaxy of multi-colored uppers, downers, screamers, laughers…Also a quart of tequila, a quart of rum, a case of beer, a pint of raw ether and two dozen amyls.  The only thing that really worried me was the ether.  There is nothing in the world more helpless and irresponsible and depraved than a man in the depths of an ether binge. –Raoul Duke

It is hard to shed anything but crocodile tears over White House speechwriter Patrick Buchanan's tragic analysis of the Nixon debacle. "It's like Sisyphus," he said. "We rolled the rock all the way up the mountain...and it rolled right back down on us...."  Neither Sisyphus nor the commander of the Light Brigade nor Pat Buchanan had the time or any real inclination to question what they were doing...a martyr, to the bitter end, to a "flawed" cause and a narrow, atavistic concept of conservative politics that has done more damage to itself and the country in less than six years than its liberal enemies could have done in two or three decades. -Hunter S. Thompson