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twintail said:
Veknoid_Outcast said:
No it's not the consumers' fault that some third party games don't sell well on Nintendo systems. Those who invest in Nintendo systems have games they want to play, and they're not heavy hitters from EA, Activision, Ubisoft, etc. They're mostly games from Nintendo itself. 
                                    

So it is not the consumers' fault, but it is?

Not really following cause your reasoning makes it sound like definitely a consumer issue and not a Nintendo or third party issue.

How can you blame consumers for something not selling well? This boils down to supply and demand. If publishers release an attractive product consumers will flock to it.

Basically you have two entities here fighting for control and independence. Nintendo wants total control over its platform to support its games and partners best, and to maximize profit. Third parties want hardware to support their games best, and don't give a shit about Nintendo's bottom line. Nintendo's ecosystem is far more hostile to "AAA" third parties, then, because Nintendo would rather invest in modest tech and sees little utility in submitting to the demands of Activision, EA, Bethesda, etc. Even if Nintendo wanted to play that game, Sony and Microsoft could outspend and outmaneuver them. Those manufacturers have spent the last 15-20 years demonstrating their willingness to conform to third party expectations because, frankly, they need third party support to survive.

So it boils down to this: it's either Nintendo's fault for being inflexible or it's third parties' fault because of expensive demands. It's certainly not the consumers' fault.