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bunchanumbers said:
KLAMarine said:

I think you've missed my point which is that what happened 20 to 30 years ago is irrelevant today so your bringing up what happened during the NES/SNES days is irrelevant:

What IS more relevant is that the Switch is a different beast compared to the ps4 and xbox 1 meaning porting games to the Switch might end up being too costly to be worth the trouble.

What is also relevant is whether third party games will sell on Nintendo's platform. If sales are good and profits are made, no one will care about Nintendo's restrictive policies 25 years ago.

Its not irrelevant. Nintendo has shown time and again that 3rd party and Nintendo don't mix. Even as recently as Wii U there were reports of 3rd party devs having hard times trying to port their games to Wii U and Nintendo doing little to nothing to help. I really doubt that Nintendo is all of a sudden listening to 3rd party devs and are actively helping them.

We shall see with the Switch two months from now. My current understanding is the Switch will support Unreal Engine 4, a very popular engine. I'm not terribly familiar with game development but I think this is a good first step.

bunchanumbers said:

And the relevance of whether or not 3rd party games sell on Switch isn't as big a factor as the fact that Nintendo is still Nintendo. People will still care if Nintendo pulls their usual crap and keep Region Locking. Censored versions of their games vs other regions that are uncensored. Same with weird releases like the Donkey Kong games being available in EU but not US. Nintendo still does stufff like this.

No I think whether third party offerings end up profitable on Nintendo's platform is very likely the biggest factor that goes into whether or not third parties release their software on Nintendo hardware.

$$$ makes the world go round.