ClassicGamingWizzz said:
I think the ratio of cutscnes is ok, what feels wrong is the big open areas that have almost no shooting parts, the "safari level " is a example, there is this big open area but you have like 1 or 2 shooting sections that last less than 5 minutes each, its basicly exploring and finding clues all the time. This game does everything almost perfectly but i needed and was expecting way more shooting parts. |
I actually didn't mind "The Twelve Towers" or "At Sea" -- especially as the latter reminded me of the motorboat sequence in Skyward Sword. Exploring and puzzle-solving was, for me, a nice break from fighting.
The chapter that bothered me more was "The Brothers Drake." It's basically an entire chapter of exposition. From a gameplay perspective it brings nothing new or exciting to the table.