Rofl may be right about not achieving 20M since it probably won't sell 20M in the same timeframe, but some factors should be included that could lead to a bigger stuffing on channels like releasing Slim and Pro that would probably increase some inventory levels. But at least we know we'll get propper numbers in time.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







