Mummelmann said:
VR isn't new to the market, there was a push in the 90's that failed hard. Same with 3D, it has had several attempts at becoming a factor both in movies and gaming and still hasn't quite succeeded. VR has come and gone once before, if 2017 isn't a whole lot kinder to it, most developers are likely to ignore it more or less completely until more capable hardware makes the mainstream. Most signs point towards still remaining a niche device that stores demo but very few will drop a rather ludicrous premium on. As someone else has pointed out; being sold out tells only half the story, the first shipments go to pre-orders, and 750k is not a big amount for a peripheral belonging on a platform with over 50 million users. What do you think the demand is, realistically? Seeing the sales figures for the more expensive VIVE and Occulus Rift, it seems like PSVR is performing more or less at the level that can best be expected for its price point, I seriosuly doubt that there is any huge pent up demand. Even the Wii U has been outsold a couple of times, but there was hardly a stampede of crazy customers flowing in when it became readily available again. |
Every post just further proves the point that you don't own one, haven't played one and frankly are comparing apples to oranges by comparing 3D Movies and the 90s VR tech. The more apt comparison was jumping from SNES Mario --> Mario 64 or Link to the Past ---> Ocarina of Time. My 80 year old grandmother was blown away by it --- down to my 8 year old cousin.
The tech is early, yes -- as in it's not visually flawless and the games aren't perfect high budget, but in 5 years we could be talking about top tier seamless 4k type VR experiences.
The price is steep for a 'peripheral' -- yes. But the experience is incredible. Word of mouth will be incredible for these devices, even at the current price point. Games that literally stink, complete shovelware in any other form are amazingly fun and transformational. PSVR is at the absolute "perfect" entry point. Cheaper than the alternative options, with plenty of software and the difference in specs is hardly noticeable despite the tremendously inferior hardware running it.
To the poster earlier who stated it actually ruins regular gaming? Spot on. I wouldn't dare purchase the new Resident Evil without VR. With VR? Absolute day one purchase and around every corner will be potential thrilling horror (Much like the original games felt like). Tons of games fall in the same category.
Sales mean very little at this point -- it's a peripheral and expensive at that right now. It will have fantastic legs as the price points go down and even better legs once the word of mouth spreads because it's just plain fun.







