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RolStoppable said:
aLkaLiNE said:

That's because VR is a big deal. It always would have arrived "too soon" unless you had multiple media conglomerate/corporations magically agreeing to all at once push for VR. That wasn't gonna happen though, so instead we're getting the first wave of companies making the plunge and laying the groundwork moving forward. It is too soon, but that's out of necessity. Tech has reached a level where the end result has become acceptable to the consumer. It's only up from here

You aren't laying groundwork with failures, rather you are putting the entire idea on ice for a decade. That's about how long it takes until someone tries again.

What metric of failure do you use for something that's entirely new to the market? And after you answer that, by what metric could you even call VR a failure yet? What do we have to gauge against? Supply/demand obviously right? Because PSVR has been sold out nigh constantly months before it released leading up to this point in time now. It's sold out on Amazon US for instance.