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maxleresistant said:
Soundwave said:

I don't really think we're disagreeing then if what you're saying is Nintendo is going to make other iterations of the Switch. 

Do I think you're getting a 2.5 TFLOP Switch though? Nope. 

The problem with that reasoning is the game is going to have to run on that undocked spec (160 GFLOPS @300 MHz). I don't think Nintendo will allow Switch games that don't work on the main Switch unit. That's the problem is you're hamstrung by that lower spec. 

I mean like how is this going to work? Imagine a Switch owner buys The Witcher IV or whatever on Switch which runs at super-duper 1080p whatever on the new Switch Pro. 

But if that person doesn't have Switch Pro, and just a regular Switch, does that mean the screen just goes black when they undock their Switch? I dunno if Nintendo will allow that. It breaks the entire "Switch" concept if you're going to have games that only run on the higher specced versions of the Switch and don't allow you to "Switch" if you have the original Switch model. 

again, never talked about 2.5Tflops, you said that.

I said that they could make different devices that appeals to different demographic but that would stay under the same OS and use the same library of games.

I don't believe Nintendo will ever make something that will be more powerful than a Xbox or a Playstation, but I do believe they could make something a little less powerful but stilll powerful enough to get third party support. If they start with the switch, that paves the way for a slew of different devices, again, if the OS, architecture and game library is the same, it will not cost them a lot of money to release those devices.

But that's more of what I want, what I strongly believe is that their next device will target the casual market more aggressively. The switch, even if it's underpowered in comparison with other dedicated gaming device, is still very much made for gamers, and I don't see anything in the switch appealing to the casual market.

Now Nintendo is already trying to make money off the casual market by making mobile games and apps, but I don't think that this is their whole strategy.

 

In short, I don't think the whole gaming strategy of nintendo is "a portable you plug into a TV, and making mobile games", that just can't be it. It would be very stupid if it was only that.

But by the end of the year, when will see that the Switch doesn't sell as well as hoped, maybe people will start believing what I say.

I'm not arguing with your main supposition there. 

I'm just saying what you want may very well not be technically possible. 

Even "just a little below the XBox One" ... that still I think presents huge problems, just "below" an XBox One is lets say 1 TFLOP. 

The Switch undocked because of it has to run in a 5-6 watt envelope is only 160 GFLOPS ... that's just too far of a gap, what you would effectively have to do is force developers to make basically two different versions of the same game. 

That is not a unified platform. The iPad and iPhone are a unified platform, but an iPad is not a Macbook Pro that is like 10x+ more powerful than the iPhone.

A 3:1 to 4:1 gap? OK maybe that's doable even at 4:1, I think you are getting to a point that's pushing it. But what you're talking about is more like a 8-9:1 gap and that's seriously getting kinda improbable.