SpokenTruth said:
Barkley said:
Gabe Newell says it very well:
"We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem, If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable."
I emulate PS1 games for example, because I can't buy them on PS4. Silly Sony. But also as Gabe says, the pirates provide a better service then the companies. Nintendo charging $10 for an N64 game that still runs in SD is a joke, when you could play it on your Phone at 1080p.
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1. Lagging behind on providing a service doesn't make it right to steal it.
2. Funny how Valve charges for things.
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It's not about being right. It's about service providers who are actively making pirating more enticing by delivering a sub optimal service.
It's like leaving your door open for thieves and pointing a blinking sign at it that reads "Loot here!". Of course it's against the law for the thief to go there but you could also just lock your door.