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SpokenTruth said:
Barkley said:

Gabe Newell says it very well:

"We think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem, If a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate's service is more valuable."

I emulate PS1 games for example, because I can't buy them on PS4. Silly Sony. But also as Gabe says, the pirates provide a better service then the companies. Nintendo charging $10 for an N64 game that still runs in SD is a joke, when you could play it on your Phone at 1080p.

1. Lagging behind on providing a service doesn't make it right to steal it.

2. Funny how Valve charges for things. 

It's not about being right. It's about service providers who are actively making pirating more enticing by delivering a sub optimal service.

It's like leaving your door open for thieves and pointing a blinking sign at it that reads "Loot here!". Of course it's against the law for the thief to go there but you could also just lock your door.



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