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oniyide said:

@bolded hence the "since N64" part

N64 was powerful sure, but it used cartridges which is why 3rd parties left in droves and to this day havent fully come back. There are other errors you can make with hardware besides being weaker N64 proves that.

GC and Xbox both still bombed. I liked GC but I think the way the hardware was designed turned some people off. A purple lunch box is not something you want your product to be called. Again not all HW mistakes are cause lack of power.

Nuff said about Wii and WIi U

For sure. But the Cartridges were technically superior.
It allowed for supplemental processors to improve image quality.
Super fast transfer rates for zero load times. (And because of such, it needed less data in the systems DRAM as data could be streamed directly.)
More durable form factor.
Less power consumption.

The only downsides was cost and capacity, which aren't as much of a problem now in 2017, NAND and ROM have made great strides in cost and capacity thanks to various market and consumer pressures.

Gamecube and Xbox did "okay" I wouldn't call it Wii U levels of bomb. They had decent attachment ratio's, but it didn't matter what Sony's competitors did that generation, Sony had that generation down-packed and in their pocket. Sega folded and exited the console space, Nintendo and Microsoft were only marginal success's.
Microsoft was intent on loosing money with the original Xbox by going all-out just to gain a foothold in the console marketplace anyway. And they succeeded brilliantly and then made Billions with the Xbox 360.

And the Gamecube's technology was used as the basis for the Wii, so it's R&D costs was well and truly recouped, the Wii only succeeded to it's great extent  because of it's motion controls which went viral, but was also why it floundered so quickly.



--::{PC Gaming Master Race}::--