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GameCube certainly had some weird issues. It's controller lacked clickable thumb sticks, select button, and shoulder button. The memory card it launched with was too small for some games, and its mini dvds made it difficult for larger games to be brought over without either going multi disk or/compromising content.

Though, I think it's ultimate problem was that it was an also-ran console with little to set itself apart from its competitors. PS2 was the successor to the most successful console of all time, sold very well early on, and so third parties flocked to it despite it being less powerful and more difficult to program for. Xbox was the powerhouse console built to accommodate crazy stuff like out of the box broadband online gaming, dlc, custom soundtracks, and exclusive ports of high end pc games, which gave it the slight edge it needed to be GameCube in America. And what did GameCube have? Nintendo exclusives, and a handle. Probably why we won't ever see a straight up console from Nintendo again, something I'd be fine with. I lost all my love for the GameCube during 2002, and I never really got it back. Loved the Wii though, and the quirky exclusives it got through it's life. Probably why I'm a fan of Nintendo today.