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mountaindewslave said:
Jumpin said:

The problem with these sorts of arguements is that they assess the Switch based on how it will appeal to the PS4/Xbone niche. They ignore the fact that this is not what the Switch is. It's not limited to the PS4/Xbone style console niche.

So where is Switch getting its players:

1. The dedicated handheld market. This market has shrunk from the DS period as over the last decade mobile has become a factor, but it is still a gigantic market segment, and despite very negative (false) press over 3DS's 3D feature causing seizures and brain damage in children, it still managed to top this generation's gaming platforms.

2. Despite not having the specs of XBone and PS4, it is still going to grab anyone who wants the current Nintendo home console, even if it is only 10-12 million, it's still 10-12 million more on top of everything else they're taking.

3. Mobile, Nintendo is leveraging mobile to vastly improve the visibility and relevance of their brand. And while it is not certain if Switch has leaned more into the mobile market than Nintendo platforms have in the past, the hardware is by far the most suitable to do so of any of the dedicated gaming platforms. Nintendo has one of the most powerful brands in mobile after a year, and they're just taking their first babysteps into that industry, and it's apparently a very good fit after testing the waters. Mobile is Switch's wildcard.

4. Games, with the Wii U Nintendo had effectively exshausted their creative juices. Creatively, Nintendo has been in hibernation, and this isn't the first time this has happened, but perhaps the most significant. With the N64 we saw a rapid change in what Nintendo games looked like. After the middle of the N64 generation, Gamecube was a derivative and lackluster stopgap machine, with not really much in the way of Nintendo offerings aside from a handful of minor hits. It wasn't until the Wii that we saw a very fresh and creative looking Nintendo again, and with much more software.

Another factor on games, with the Wii, Nintendo went right up until the end with releasing big software. With the Wii U, Nintendo had nothing new to show after year 1, except some highly experimental titles that felt a little half baked. So Nintendo is going into the Switch with a lot more muscle behind their software. Also consider that the handheld division is now ALSO developing for the Switch.

In short, the Switch has a much further market reach than the Wii U. The Wii U was competing short handed in a limited niche market. The Switch has much broader wings, more room to sore, and more muscle to fly.

Nintendo in the past has been somewhat divided in developing for their handheld gaming library at the same time as developing for their current home console. Having combined focus on the same thing will make a massive difference 

If someone's looking for Monster Hunter + Pokmeon OR Zelda + Mario Kart its all going to be the same system they're after. Even without third party support (although that's looking rather positive at the moment in comparison to the Wii U) Nintendo is going to have a decent library simply due to having all output in one place

although I will mention the obvious reason why third parties would be much more excited for the Switch than they were Nintendo systems the last generation- they get access to all of Nintendo's handheld fans AND all of their home console fans in one batch. There's no complicated decision process of what to port to the 3DS or the Wii U, what to prioritize or not bother with at all. It makes it safer for third parties. And make no mistake, that is an advantage that Microsoft and Sony have had recently, the fact that they both essentially have had one system and one market for third parties to make games for. With Nintendo the reality is that their handheld and home console market at times in the past have sort of distracted from one another

Totally agree, and lotsa people are not aware of those things at all, they just see "Switch is underpowered like Wii U" but dont see that everything else is totally opposite to Wii U, and usually those same people saying "Switch is set for another Wii U disaster" and that's of course pure nonsense.

 

 

Goodnightmoon said:

Switch sucess is gonna make half of the internet look like idiots, mark my words.

maxleresistant said:
Since I first saw the video presentation in october I always thought it would not be a success. Sub par graphical power, too many complicated controls, poor third party support, low quality aspect of the console itself, not enough power for the gamer community, too much gamer designed for the casual crowd, also the casuals have really really really moved on from traditional gaming

This post is amazing

- Subpar graphical power
- Not enough power for the gaming comunity

(Those are supoposed to be 2 different reasons? lol)

- Too many complicated controls (what?)
- Low quality aspect of the console itself (what??)

(2 nonsense random reasons to make the list bigger)

- Poor third party support
- Too much game designed for the casual crow

( ... The console has not even been fully revealed yet, let along released and you are already judging its nonexistant library?)

Just... wow

Also totally agree, really amazing post. :D

 

sabastian said:
I have to agree with this a bit. The way games sales are going lately. Shooters, Multiplayer online gaming are the biggest sellers today. Without powerful hardware to create and support these genres, the Switch may just bomb in the US/EU.

I guess well see soon enough.

Big news for you, last Pokemon game for 3DS is one best selling Pokemon game ever (passed 10 m in short time on single platform), and seems that Switch will also have one next year, along side with new 3D Mario, new 3D Zelda, Mario Kart, Smash Bros, Splatoon...basically biggest Nintendo sellers in 1st year.