drkohler said:
Obviously as a developer you don't want to clash with Nintendo before your first game is even made, so better say nice things.... More obvious is the fact that it cannot be easy to port games (not talking about "Pong" type games): 1. Switch has a lot less memory and a lot slower than X1/PS4. 2. X1 games are tailor made to use the esram/dma engines as efficiently as possible. No such things on Switch. 3. If your software has gpu compute stuff in it, we don't know how Switch will handle that if at all. |
It depends on how much help Nintendo is giving devs with porting and what tools they provide them. Lots of devs said i it was easy and this is saying its hard. There is nothing to back up saying their trying to get on Nintendos good side.








