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They're easy if you let the game be easy: if you turn off the Exp. share, and turn off the possibility to switch pokémon once you're told what Pokémon the opponent will send out you're already up for a mildly challenging game, on top of that you can apply dozzens of restrictions that make the game harder such as the Nuzloke rules or using only the items found in the wild/given to you by NPCs without buying them.

That beeing said a Difficulty selection is needed and imho will soon be implemented now that Game Freak can work on the Switch...