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bananaking21 said:
if this is true, then good bye for a hope that the next assassins creed would be worth a damn. if they want to regain interest in the series, dont limit it by making their next game have to run on a .15 teraflop device. use the power that the PS4 and XB1 consoles have to create an epic world.

 

Turkish said:
bananaking21 said:
if this is true, then good bye for a hope that the next assassins creed would be worth a damn. if they want to regain interest in the series, dont limit it by making their next game have to run on a .15 teraflop device. use the power that the PS4 and XB1 consoles have to create an epic world.

Yeah mad disappointing news if true. The previous games Unity and Syndicate wouldn't run on the Switch.

The next AC is supposed to be a major overhaul of the series, I'm expecting it to be similar to Witcher 3 in scope.

 

Dr.Vita said:
Not a good idea, Ubisoft should focus on PS4 and Xbox One. Nintendo Switch will only restrict what an Assassin's Creed game could be capable of on the PS4 and Xbox One.

 

daredevil.shark said:
bananaking21 said:
if this is true, then good bye for a hope that the next assassins creed would be worth a damn. if they want to regain interest in the series, dont limit it by making their next game have to run on a .15 teraflop device. use the power that the PS4 and XB1 consoles have to create an epic world.

I do agree. This already makes my internet in next Assassins Creed lower. World size and other things will be impacted because of weaker hardware.

 

You guys are hilarious. Of Course that Switch will not restrict main game in any way and that Ubisoft can make game that use max of XB1/PS4 hardware power regardless of Switch hardware and Switch version of game. People forget that Wii that was around 20-30x less powerful than PS3/Xbox360 had Call of Duty: Modern Warfare 3 for instance, and of course that Wii version did not had effect or restricted in any way PS3/Xbox 360 versions of game. So saying that Switch version of game can effect on game on other platforms is pure nonsense. Evre XB1/PS4 game can be scaled down and made to work on Switch, especially because Switch is actually more modern tech/architecture than XB1/PS4 and has support for all modern engines, if developers want they can even make it work on PS3/Xbox 360 that have 2005 tech/architecture and less power than Switch. At end all comes to does devs think scaling down XB1/PS4 game for Switch will paid off, not "now because Switch we need to restrict XB1/PS4 versions of game" lol.