| bananaking21 said: if this is true, then good bye for a hope that the next assassins creed would be worth a damn. if they want to regain interest in the series, dont limit it by making their next game have to run on a .15 teraflop device. use the power that the PS4 and XB1 consoles have to create an epic world. |
Turkish said:
Yeah mad disappointing news if true. The previous games Unity and Syndicate wouldn't run on the Switch. The next AC is supposed to be a major overhaul of the series, I'm expecting it to be similar to Witcher 3 in scope. |
| Dr.Vita said: Not a good idea, Ubisoft should focus on PS4 and Xbox One. Nintendo Switch will only restrict what an Assassin's Creed game could be capable of on the PS4 and Xbox One. |
daredevil.shark said:
I do agree. This already makes my internet in next Assassins Creed lower. World size and other things will be impacted because of weaker hardware. |
You guys are hilarious. Of Course that Switch will not restrict main game in any way and that Ubisoft can make game that use max of XB1/PS4 hardware power regardless of Switch hardware and Switch version of game. People forget that Wii that was around 20-30x less powerful than PS3/Xbox360 had Call of Duty: Modern Warfare 3 for instance, and of course that Wii version did not had effect or restricted in any way PS3/Xbox 360 versions of game. So saying that Switch version of game can effect on game on other platforms is pure nonsense. Evre XB1/PS4 game can be scaled down and made to work on Switch, especially because Switch is actually more modern tech/architecture than XB1/PS4 and has support for all modern engines, if developers want they can even make it work on PS3/Xbox 360 that have 2005 tech/architecture and less power than Switch. At end all comes to does devs think scaling down XB1/PS4 game for Switch will paid off, not "now because Switch we need to restrict XB1/PS4 versions of game" lol.







