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Bored4life said:
Capcom has given us ports and Sven has lied to us about Okami.
There has been talk about giving us 2 crap games for a long while now,so I'm not going to be impressed until they show me something that current Wii owners care about.
I've been to the Ask Capcom boards and seen his posts.
He's a snake.Don't ever trust this fag.

Capcom started talking about unified online between the HD consoles and the PC recently and Lo and Behold! SF4 gets released for those systems.
I wonder what made them do that?

Remember the Capcom5?
Don't be suprised when RE5 doesn't appear on Wii despite passing their stupid test with flying colours.

This makes no sense.  First, how were we lied to about Okami?  Also, please don't use the word "fag" on these forums.

SF4 was only made for the Arcade by Capcom.  The console and PC port was handled by Dimps.  It is a cheap and dirty port.  They made the game for their Japanese arcade audience.  They only ported it to the 360 and PS3 because they were able to outsource the port fairly cheap since the hardware wasn't too far off the arcade hardware. Even so there is an unannounced 4th platform for the game that could be the Wii.

Why would RE5 be on the Wii?  Why do people expect developers to redo everything they've been working on for 3 or 4 years suddenly because the Wii is successful?  Of course they won't.  This is an unfortunate generation because the dev cycle for a big game is 3-5 years.  That means 90% of these games you are seeing now and complaining aren't on the Wii began at best a year before the Wii even launched.  The BG&E dev said he'd been working on it for more than 2 years.  Again, why would you expect a Wii version given what the market looked like 2 years ago?

Look to the future for Wii support.  Not the past.  Look for new franchises and new development after these old HD projects are complete, and be thankful for those who do manage to start a major Wii project like Capcom with Monster Hunter 3.