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The_vagabond7 said:
wfz said:
"The GTAIVs, the Zelda's, the Halos, The Killzones, they are the pinnacle of our medium. The top talent makes them technical marvels using the latest technology, program tools, and methods. They finely craft remarkable cities, dungeons, enemies, water effects, and environments. They put the best voice acting, musical composers, directors and polish them to a high gloss. And they are completely trite, formulaic, unsurprising, and yes, fun."

I don't want to sound like a fanboy, but I hardly consider Zelda to be in that standing that you just named. Do you honestly consider the original Zelda, LA, MM, and WW (just off the top of my head) to be trite, formulatic, and unsurprising?

Anyways besides that, I don't think you can compare the movie industry to the videogame industry so directly. There are plenty of blockbuster games like Super Mario Galaxy that I hardly consider to be trite, formulaic, etc. Sure there are big budget games that play it safely, but that doesn't mean every single one does.

There are big budget games that are truly unique and amazing, as well as formulaic ones. The same applies to low budget games.... Petz anyone?

Alright, I'll be polite and simply reiterate what I've said previously rather than critisize for not actually reading my posts.

For one, I didn't say all Zeldas. I even said that Zelda did innovate on more than one occasion, but Twilight Princess among others just follow a safe formula.

Two, read my previous post. I state again, innovation and budget are NOT, I repeat INNOVATION AND ART ARE NOT mutually exclusive. In the movie industry the same applies, a movie can have big budgets, great actors and producers and be artistic. NOT having a budget doesn't garauntee art. I never said those things, I have said just the opposite on more than one occasion.



That's my bad then, I only read your first post and that's what I gleamed from it. I really should have read the rest. From reading your first post it seemed as thought you were implying all Zeldas. Also you were mentioning that big budget movies aren't seen as the greatest forms of art in the movie industry, and I was just showing that  some of the bigger budget titles in the videogame industry can indeed be great pieces of art.

 

Anyways I suppose none of this applies anymore since you later corrected the misunderstandings? I guess it's time I read through this thread more. =P