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SonytendoAmiibo said:
curl-6 said:

The report he's referring to was news at the time of the console being weak. "Nintendo took great pains to make Wii U easy to develop for" isn't unclear at all.

And Team Ninja making Other M has no detrimental bearing on their testimony regarding technical development; in fact, it bolsters it, as Other M, for all its gameplay and story faults, is one of the most technically advanced games on Wii.

Shin'en's CEO flat out called it "very easy to develop for". That's pretty unambiguous.

So right there you have Shin'en, Team Ninja, Activision, and Vigil all on record saying Wii U is easy to develop for.

How much developer testimony can you provide that Wii U was not easy to develop for?

 

Unfortunately many developers did say the Wii U was an easy system to code for when it was new. And then it was a ghost town. (sound of crickets cherping) I'm having a case of bad deja vu with what they are now saying about Switch.

no, a lot of developers did not claim that the Wii U was particularly easy to develop for. In fact it was quite the opposite, with many developers announcing projects for the system and then canceling them when they realized it was a pain to port things to the system

along with that very few developers pledged to support the Wii U comparatively with how many have pledged to support the Switch

in fact big third party devs like Bethesda pretty much shit on the Wii U from conception. you can be as much of a naysayer as you want, but the Switch so far has stronger vocal third party support by like multiples (2x? 3x?) then has been seen for any Nintendo system in generations