curl-6 said:
You are right about one thing, I am leaning negative, but that's because I find Nintendo fans tend to lean overly positive, so I tend to play devil's advocate to that. It's a bad habit of mine.
AngryLittleAlchemist said:
No. No one ever said it was "easy to develop for" for it's engine support or for it's OS or for it's scalability - they said it because it was a powerful system that was more powerful than the Playstation and Xbox 360. It was a lie, yes, but they weren't exactly stating a complete non truth, it WAS more powerful it just wasn't easy to develop for because so.
I'm pretty sure that developers saying "Nintendo switch is easy to develop for because it supports all modern engines, has scalability, exclusive Nvidia technologies, and has a less taxing OS" isn't a marketing ploy by Nintendo and their supporters. None of that speaks to casual consumers like talk of "POWERFUL GRAPHIX" do.
You aren't saying all is lost but i think you're also being a little bit ingenous. You're saying your just doing it for disappointments sake but you're complaining ENTIRELY. I've complained a lot on this forumn but there's a positive and negative balance and you're leaning so negatively that it's hard to believe you're doing it so no one is disappointed. People are already so disappointed, if anything i excpect people to be surprised come january 12th.
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http://www.theverge.com/2012/2/1/2763225/nintendo-wii-u-easy-to-develop-for-team-ninja
http://n4g.com/news/1434301/former-resistance-and-skylanders-developer-says-nintendo-made-the-wii-u-easy-to-develop-on
http://mynintendonews.com/2012/10/19/wii-u-is-surprisingly-easy-to-develop-for/
http://wiiudaily.com/2012/07/indie-dev-wii-u-easy-develop/
http://www.gonintendo.com/s/224211-cosmos-x2-dev-praises-wii-u-finds-it-easy-to-work-with
http://www.lazygamer.net/pc-gaming/wii-u-is-easy-to-develop-for-and-can-push-1080p/
http://www.360haven.com/forums/threads/8408-The-Wii-U-is-very-easy-to-develop-for-say-Darksiders-2-developers
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Wow....not to be rude but these are VERY TERRIBLE sources.
First of all, just like I said most of these are about the resolution. Hell, one of them is in the URL. 2 or 3 of the sources just sued the fact that the resolution was 1080p to say it was easy to develop for. And that makes a little sense - it was nearly impossible for xbox 360 and ps3 to run native 1080 on new triple a games. But that's not the same thing as engine support or OS's.
Also, a lot of these are from indie developers(again talking about resolution). One even uses resolution and "lack of limitations on eshop" for easy development.
One of your sources is also removed, AND TEAM NINJA partnered with Nintendo for a METROID title. Come on now.