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Thats a good way of thinking about it spem

I guess the real question is : compared to the 360, how much more powerful is the switch wgen docked and undocked? Surely the Vulkan support and easier development contributes to that estimate. The newer architecture should contribute as well. Tge Wii U SEEMED to be at least 2-3x more powerful, just with terrible architecture. However, im not really sure of that math adds up. Even if a Switch is """""only""""" comparable to a overclocked Wii U on the go, its still easier to develop for. So would it be 6-8x more powerful than 360 docked????

I think the real problem here is that consoles have to maje giant leaps in technology to look marg8nally better. A PS4 game looks much better than a 360 gane, but the amount of improbements needed to make that happen are huge. I. other words, even if the Switch is 8x more powerful than a 360 docked( thats a high estimate and im probably wrong on that ine, but when you consider architecture it might maje it so) it would still look like a PS3.75 game. Or maybe PS3.85. Or just a slightly downgraded ps4 version(hopefully)


And ya, if the graphics on Switch arent a HUGE noticable downgrade, than the ports with such easy dev will be fine. Dont forget the Switch OS will probably be less taxing than the PS4's. Then again...if theres only 4gb of ram that might not matter.