BraLoD said:
Easy to port games with 3x less power than the XBO? Doesn't sound likely. |
I don't know, dude. There's a lot of rumors saying the Switch is easy to develop for. Even Patcher said he's heard that it was the easiest out of the three. With Switch supporting UE4, Open GL, and Vulkan, with it using a more modern architecture than both PS4 and XBO, with it having the amount of ram that it has and the CPU it apparently, maybe that's all contributed to a system that's really easy to downport to.
Square was able to downport Tomb Raider 2 to 360 with what seems like relative ease, and that's supposed to be one of the prettiest games of this generation. Switch would surely be astronomically easier to develop games for than 360. Maybe that's the trick here.







