Jranation on 21 December 2016
| Wyrdness said: Basically for anyone who doesn't understand it means that the engine does the scaling itself, if you have a game using UE4 and it runs in docked mode the engine itself already has the coding for portable mode for your game saving developers any hassle, so developers only have to focus on getting it to run in docked mode. |
Does this go back to the rumor of how games can easily be ported to the Switch?
Pocky Lover Boy!








