Soundwave said:
Who says it isn't a port of the 360/PS3 game? Switch should be able to run a port of any PS3/360 game. |
Laura Kate Dale said that is port of Skyrim Remaster.
Soundwave said:
Engines are fine and all, but having to scale a game all the way down to work at 153 GFLOPS is going to be challenging in many cases. I think what developers will be more likely to do is try porting PS3/360 games, those will work easier and not require such huge compromises. It's also important that Nintendo fans actually buy some of these games. I bought COD: Black Ops 2, Assassin's Creed III, Rayman Legends, Tekken Tag Tourney 2, and FIFA for Wii U, so I did my part. I doubt most Nintendo fans even gave many of these games a chance though, just a whole lot of "where's Zelda? where's Zelda? Zelda? Are you going to show Zelda?". Wii U had decent third party support from the start (I doubt actually that the Switch will be much better for Western support early on, quite possibly worse), but no one bought any of those games. |
Of Course it will be some chalalange, but fact is that can be done and if developers think that will paid back they will do it.
Switch is with tech/architecture much incompatible closer to XB1/PS4 than to 12 years old consoles.
That is difrent matter, but whats most important is that platform actualy sells and that is popular. Just look how much Wii had Fifa, NBA, Maiden, NHL, NFS, CoD...games compared to Wii U.
spemanig said:
No, what's most important is having an audience that will buy those games. If 100m people buy the Switch and don't buy multiplats, the installed base is as good as zero to them. |
That is difrent matter, but whats most important is that platform actualy sells and that is popular. Just look how much Wii had Fifa, NBA, Maiden, NHL, NFS, CoD...games compared to Wii U.







