Soundwave said:
Yeah Western devs unfortunately will probably bail out after the first year or so like Wii U. Nintendo fans are picky as fuck too, they turned their nose up at perfectly good PS3/360 ports on the Wii U and cited reasons like "well the frame rate is like 2 frames less on the Wii U, developer waz lazy". LOL, if that's going to be the attitude for Switch ports it's going to be ugly, because much larger compromises are going to have to be made to get a lot of games running on the system. I think Nintendo should just agree to cover part of the costs for FIFA/Madden NFL/NBA 2K/Assassin's Creed/COD games on Switch if it comes to that. At least you'll have sports + 1 FPS IP + 1 third person action IP that way. |
If Switch actually sells and become popular, 3rd party will stay, its very simple.
| Jon-Erich said: The answer is simple. They feel like the Switch is a winner. While it may not be all that powerful, it can still run all the modern game engines that developers like. Games that work on Xbox One and PS4 today can still work on the Switch and it will be a good investment for third parties for at least two or three more years. Then there's the portability aspect of the Switch. A lot of people will be buying it just for that. The problem with Wii U is that Nintendo wasn't quite sure how to market the thing. Third parties were as equally confused. Also, even though Wii U could play everything PS3 and Xbox 360 could play, the timing for the system's release was bad. Had it been released in 2011, that would have meant that third parties would have a little more until their games started running into roadblocks. Had Nintendo held off until 2013, they might have been able to put powerful hardware in the Wii U at a lower cost. |
Agree.
| Platina said: If it sells well, they will :p |
Basically, at end all comes to this.







