Nuvendil said:
I don't know what you are thinking of when you say "version", but it's not the meaning everyone else is using. It's not going to be the exact same game on the Switch. Just like it won't be the exact same game if it comes to the Xbone. Tweaks have to be made to account for the abilities and also the quirks of every system. However, the Switch will almost certainly not play an upressed 3DS version of the game, it will play an adjusted version of the PS4 release. UE4 is very flexible. They're not going to make a *third* game for the Switch. It's going to be one of the two games shown. And if you bothered to read the post I linked, you would know that the RANGE of capabilities of the Switch is known, not the exact capabilities of the system. There's still a considerably wide range of posibilities that will effect the power of the system overall. We only know a few pieces of the puzzle. |
I am agree with u it will not run on the 3DS level but it will not run on PS4 level as well, you wrote earlier it will be the PS4 level, that's why i am correcting your mistakes, and also now that Switch has it range and you now about unreal and the spec to run it. I am just fixing your semantic. It will run on similar to PS4 but not at the same level graphic fideleity that shows on PS4 trailer.








