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LuckyTrouble said:

DQX isn't a very good development landmark for the series. It's a weird entry that has been ported all over the place to try to get more sales and keep a reasonably sized playerbase as an MMO. It may be the most ported MMORPG ever, but I'm not willing to Google my way to a definitive answer there. They made a lot of sacrificies to get the game on as many consoles as possible.

Also, you can't compare XV sales to DQ in Japan. Dragon Quest is much, much more popular while Final Fantasy gave up around the end of the PS2 era and decided to shift focus over to Western appeal. I would not be surprised to see Dragon Quest XI break 4 million in Japan alone. The new numbered entries always sell well no matter what they release on. Even DQ IX on the DS pushed 4.35 million sales in Japan.

Knowing that is also why I question the placement of the Switch version. They don't need it to make up for the PS4 development because 3DS sales and the international release will more than accomplish that. The PS4 version won't sell as well as the 3DS version, sure, but I still won't be surprised if it pushes over a million in Japan while the 3DS version does something more like 3 - 3.5 million.

Actually I can compare XV because the context is in reference to performance, XIII sold 1.5m or so first week while XV did less than half of that, it's an indicator of the decline of consoles in Japan. DQXI will not do 4m on PS4 hence why a 3DS and Switch version were green lit long ago even before people knew what Switch actually was, at this rate I wouldn't be surprised if the PS4 version doesn't break 1m.

DQX is no different to what they're doing here, the 3DS and Switch versions exist to generate more sales as it's clear that consoles have declined in Japan and SE is aware of this, the era of consoles in Japan ended with the PS2.