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Captain_Yuri said:
spemanig said:

I mean a point of comparison. Zelda isn't a point of comparison because you can't play Zelda on PS4, XBO, or PC. Call of Duty is because you can. Everything is relative. There's no relativity to the experience of playing Nintendo exclusives on Switch vs. everything else other than that you can't play them on everything else, which is not something the Switch does new.

What the Switch does new is play console games untethered to your TV. That's its value proposition. Without multiplats, that experience can only be compared to other systems with the same games, which are Nintendo systems. That gives portability the same value with the same audience as all Nintendo systems have had, success or failure. Without multiplats, portability adds no value that Nintendo exclusives didn't already had because the only games it effects are Nintendo exclusives.

With multiplats, it the value of portability applies to all multiplats. If you own a PS4/XBO/PC, every software purchase decision must now factor in the Switch when deciding what you want to buy your game. Each platform has a reason to buy it there. The Switch's reason is portability. If those people cared about Nintendo exclusives, they would have bought a Wii U.

Switch needs the Red Deads and the ME:As too. Maybe not all in the first year, but eventually.

Well, I was comparing how Nintendo was launching the Switch vs how they launched the wii. They don't exactly have much control over whether or not third parties will actually support it so... I don't think it makes sense to include them as a point of comparison since that is out of Nintendo's control to a certain extent. It makes sense to include them in whether or not having them will make the Switch a success but I am comparing how similar it is to the wii's launch based on Nintendo's actions so far and what we know.

They absolutely do. It's 100%, completely, entirely in their control. Every 3rd party game Nintendo doesn't get is their fault.

I was responding to you asking if portability was enough to make the Switch succeed. I said yes, with multiplats. Then I explained why.