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spemanig said:
SvennoJ said:
Hmm if the new info is correct at estimates of 150 gflops in undocked mode, not looking to good for mobile VR. That's just a bit over 8% of base ps4 power... Although on par with the WiiU (with better cpu and memory) you would still need significant downgrades to MK8 etc to make it run in high fov stereoscopic VR. Wii level games should work anyway. Mario Galaxy in VR could be a hit.

I don't think you'll ever see a mainline Mario in VR. Mario doesn't match VR very well.

Why not? Have you tried the robot escape demo in Playroom VR? It would work perfectly for Mario too.