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Soundwave said:
Miyamotoo said:

Maybe they are even remasters running at 1080p or some other improvements, you can't really tell from Switch video because you cant see such a difference from small video. And again, Nintendo said people don't need to assume that games look or run exactly same.

Its not only about raw power on paper, very modern Nvidia tech and architecture will have higher real world performance compared to Wii U, also its not only about different GPU power, it's also about CPU and amount of RAM, ARM A57 is much stronger and much more capable than Wii U CPU, also most likly Switch will have 3x more RAM for games compared to Wii U. Also fact is that Switch is using custom Tegra, so there's definitely some under hood improvements.

Thats not true at all, fact is that Wii U was first Nintendo HD console and they had lotsa problems with HD development, and only game that took huge amount of time is Zelda BotW but that's not nothing new for 3D Zelda. Also its seems that will much easiere to work with Switch compared to Wii U, not to mention that Switch is unified console from Nintendo so we will have games from all handhelds and home console Nintendo teams that are now united.

I'm just saying from Nintendo's POV I don't think they really care too much about higher hardware spec. 

It just makes game more expensive to produce at the end of the day, the idea that they were willing going to go running to a massively more powerful piece of kit just 4 years after starting the Wii U was probably misguided from the start.

2x the Wii U in docked mode sounds about right. 

Of Course they dont, thats why Switch in best case will have power of half XB1 power.

Well they need to make some difference compared to Wii U, they dont just continue making Wii U game with completely new platform. It depends what you mean massively more powerful, I wouldnt call around 3x more power than Wii U massively more powerful.

It more than that in any case. :)