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Soundwave said:
spemanig said:

If the Switch gets multiplats, yes. If the Switch doesn't, then there's literally no frame of reference, so I don't see how.

That's the thing about it being portable. The only reason portability is valuable is if you can play your normal games with added flexability. Portability has no value as a mass market product if everything on it is exclusive, because everything not on it is "exclusive" to everyone else. Portability becomes valuably only when multiplats are there as a frame of reference.

I can play Call of Duty glued to my TV on PS4/XBO/PC, or I can play it any way I want on Switch. I can play GTA glued to my TV on PS4/XBO/PC, or I can play it any way I want on Switch. I can play Destiny glued to my TV on PS4/XBO/PC, or I can play it any way I want on Switch. If Switch loses that, it almost completely loses it's value proposition.

I think for Western third party support you may want to start lowering your expectations. I think several of the IP you mentioned there are not going to be available on Switch. 

I'll wait until we have more specs than just clock speeds before I do anything.