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Miyamotoo said:
bonzobanana said:

Really I was looking for your answer on how higher performance can be achieved with half the memory bandwidth. The development kit spec is claimed to be 90% right and normally performs higher than retail versions. As you say though we will agree to differ but I'm unsure what info you are expecting in January which will state performance because Nintendo don't give out those figures. They'll be happy for the internet to make up higher numbers than reality only for years later for the real figures to be released.

All I say is look at the performance of the games that will be shown in greater detail. Look at what level of performance they offer, resolution, frame rate and actual graphic detail. Remembering console games punch a bit above their weight due to better optimisation of the hardware compared to pc and then gauge performance that way. We know zelda breath of the wild can run on a 176 gflops console with less than 10,000 mips cpu performance with 720p and 30fps so a 600 gflops console with 30,000mips or more cpu performance and far superior architecture both in gpu and cpu terms plus 4x the memory bandwidth should be able to take that up to 1080p and 60fps easily using the same non-enhanced game assets when docked with perhaps a drop to 720p and 60fps when portable. I'm not expecting that but surely easy for a 600 gflops console to achieve.

Why you constantly saying half of memory bandwith!? Stock Tegra X1 has 25.6 gb/s, and devolpment spec kits also mentione that figure, but have on mind that those were not final decs kit not to mention actually hardware, and infos saying that Nintendo used Tegra X1 for earls dev kits because custom Tegra chip for Switch wasnt ready. Also like you wrote, those leaked specs dev kits are around 90% accurate, not 100%.

I also expecting that and I think Nintendo is aiming at that with Nintendo hardware, 1080p/60-30 fps for Nintendo games in docked mode while 720p in portable mode. For 3rd party ports situation will be different, going from 720p to 1080p in docked mode and going 540p-720p for docked mode.

Because that is what the dev kit had and its not the sort of thing to change for retail hardware.

Anyway if you've seen the eurogamer news its pretty much confirmed as 400 gflops docked as I expected/guessed. It could have been worse.