Pyro as Bill said:
Vive and Occulus only need 90Hz. The Switch screen isn't important if the headset has it's own screen. What resolution do you think Switch could run StarFox (SNES) at? Assuming 90Hz. 1080p, 1440p, 4K?
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Clearly the Switch tablet screen is the screen used in the visor and you can see that in the patent images. It's only a 6" tablet marginally larger than many phones and below the 7" tablet size which used to be the minimum. It's a good compromise size between portability and functionality and ideal for a VR visor.
Switch seems capable of delivering last gen gameplay and graphics in VR and I'm more than happy with that. Seems a great introduction to VR and should be ok for VR with all but small children. People seem to be working hard to spin this as a negative but even if you don't love VR like myself it still functions as a home console for tv and a very powerful portable console. The VR feature has taken me from sitting on the fence regarding Switch to a definite buyer almost. I really just need a few good VR games to seal the deal so to speak. In the UK I suspect the £200 price point is the switch without VR visor and the £250 price point includes it.









