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Lawlight said:

Ok, not $60 but $40 would have been a good price. And yet, Sega decided to sell it for $20.

We're going round and round here. The point remains that Sega probably has data that suggests that the new game will not sell well on PC at the price point of $60.

Not $60, but 40?, what?.

Sgea sold it as they wanted because they knew that the PC market has never had such a game and they didn't want to gimp them for $60, especially for a console port. Had it turned out wrong the high price point for an 8 year old console game would have blown up in their face.

We're only going round and round because you have this idea that PC players only buy games when they are mega cheap, rather than some that do so and even then, when we're talking about waiting or recieving deals, consoles get said deals as well and take up on them.

The new game isn't even out on PC yet, so we don't even know the price point at all. You aren't getting the general concept, that PC players never ever got this game before, then you lump in PS4 as if it's the same league, yet those who bought a PS4 have very much likely in droves, bought and owned a PS3 and will have played the game, if you go by PS3 VC sales.

 

Also Bamco sell their console ports at full price anyway. Look at Activision and their stance on pricing when it comes to PC. They haven't changed in yonks, despite the sales on and off PC.

 

At the end of the day, we have no data that shows they are looking at sales data of a game they deliberately priced for $20, on Steam and how they reacted to the very price they set for themselves.



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