By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:

Who knows, but I don't think Microsoft will make as many mistakes for them to capitalize on. '

There's nothing specifically that Sony does that's so special or undoable by MS, they just have to avoid the dumber mistakes.

Had XBox One been a 2 TFLOP machine with no Kinect for $399.99 day 1, this generation would've turned out very differently IMO. 

Had the price been the same as the other system, the Kinect had not been bundled, they had waited until Sony revealed their stuff first as they were planning the same thing, had they boosted the GPU to similar performance and released BC earlier, they might have emerged victorious. The TV thing wasn't the problem. The problem was the PR gridlock and the price. 

Bandorr said:
Soundwave said:

Who knows, but I don't think Microsoft will make as many mistakes for them to capitalize on. '

There's nothing specifically that Sony does that's so special or undoable by MS, they just have to avoid the dumber mistakes.

Had XBox One been a 2 TFLOP machine with no Kinect for $399.99 day 1, this generation would've turned out very differently IMO. 

And avoided stuff like "its always online" and "no used games". Oh and talked less, about "TV.  Plus outputted a lot more games. Plus has BC from the beginning. Actual BC not a very slow trickle of games.

Oh and did "Play anywhere" from the beginning.

Sure do all that and things probably would have changed quite a bit.

Some of us liked the TV stuff. They should've kept that one. I want an all in one machine that renders the rest of the house useless over a gaming PC... 

scrapking said:
AsGryffynn said:

The way I see it, we will eventually have discs only containing a file manager to download the game. 

Eventually, yes.  But on what time frame?  I'm fully digital this generation, the only physical games I've owned came with systems and I sold them off.  But I have a 150 Mbps connection, etc.  Not everyone has a fast connection, and not everyone has unlimited bandwidth.  I have several Xbox Ones, and when Halo: The Master Chief Collection came out I was having to download around 70 GB *per XBox*.  But at that time my total bandwidth allotment was only 250 GB for the entire month.  Lots of AAA titles are 40-50 GB now.

While pre-loading the game prior to launch day can help compensate for the amount of time it takes to download, I've read comments on forums from people who need to start a AAA download a week before release date in order to get it on time, and they don't always get offered it that far in advance.  Then  you have unusual circumstances like with Halo: tMCC where virtually the entire game had to be re-downloaded by people who had done the pre-download due to some bug or error.

Some people don't have the speed, and some don't have the bandwidth, and some simply don't have a sufficiently reliable internet connection.  I'm none of the above, I have the speed, I have the bandwidth, and my connection is pretty rock-solid.  But the reality is that 70-90% of AAA games are sold on disc.  Some of those people just want to trade it in, but a not-insignificant amount of them do so because they find digital distribution inconvenient and/or impractical.

Probably a few years. Don't worry, odds are it will not be a thing for at least 6 more years... As a whole, this might only happen once we lose the ability to make cheap disks. We already have trouble with the devs over deadlines...