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superchunk said:
Miyamotoo said:

Also if we talk about 3rd party we will definatly seeing and:

portable = 540p

docked = 720p

I don't think so.

Again PS4/XBO keep same level of tech but run and different resolutions. (1080 vs 900)
NS will run at 720/900 (maybe some 1080) but will then also lower other settings like textures, AA, etc to keep the frame rate up. On the portable screen, most won't even see much of a difference. On the TV it will be noticeable in visuals but likely not in gameplay.

This isn't like Wii/WiiU days where devs had to actually do siginificant code to port a game to the very unique hardware. Goign to ARM/Nvidia that supports all the same modern technology allows the existing middleware to do most of the work.

Doubt a Maxwell-based chip can cut the mustard in that regard. 

There are also other issues because Emily is saying those originally leaked specs are mostly true, one of the problems with that is Maxwell based Tegra has a memory bandwidth of 25GB/sec, this is also listed in the leaked specs for Switch. 

25GB/sec is going to be a big problem for PS4/XB1 parity, I think aboslutely 540p/720p are likely with reduced effects on top of that. 

900p-1080p I think is going to be in docked mode only and for games that Nintendo showed in the trailer -- Zelda: BotW, Mario Kart, Splatoon ... basically games that are only aiming for Wii U levels of visuals.