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curl-6 said:
Miyamotoo said:

DF does not have a list, you need to go from video to video to see resolution, and IGN lists gaves good ratio of 1080p games.

If you look all games on XB1 (including Indie games), 1080p is most used resolution on XB1 compared to 900p or 720p. And fact that not every game is not 1080p on XB1 doesn't really change anything, like I wrote, 1080p is standard that all trying to achieve and now we entering 2k/4k gaming...

Like I wrote, "similar graphic level of Nintendo Wii U games just running at 1080p with AA and some more details/effects would be great". You cant really count that only just 1.5 times good, that doesnt work like that at all, for instance just AA in MK8 would make that game look much better because all those jaggies rally effects MK8 IQ greatly.

No list required, just go to DF and read the articles, they're all there. http://www.eurogamer.net/?topic=digital_foundry

The IGN list is missing tons of key titles. No list so incomplete can be considered useful.

1080p is not the standard on Xbox One, most major titles render below that resolution, including most major exclusives. And no, they were not "trying to achieve" it either, because if they wanted to, they could have, they just would've had to sacrifice other elements. Instead they opted for lower resolutions, because you get better results that way, which is the whole point.

No matter which way you slice it, 1080p takes twice as much fillrate as 720p. There are so many better ways to spend that fillrate; effects, shaders, etc.

That depends on the screen where you want to operate, of course. Because going by that, you can go as low as 320x200 again and put even more magic stuff in there, you just won't really see it. There is a certain resolution you *have* to do and this is not just arbitrarily the resolution the favorite system seems to have a baseline in.