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hudsoniscool said:

Halo 4 had a great singleplayer but bad mp. It's campaign was up there with the best of bungies. It's mp was crap compared to previous games That's why it mp dried up so quickly. Halo 5 had the opposite problem campaign was crap but it's mp stands up to halo 2/3 as evident in its player population. 343 said it had a higher player retention that reach and halo 4.

im confident that halo 6 will have a great online, as we see what they have done and continue doing with guardians. The problem is now the singleplayer. Halo 5 was a mess, and we will see what they can do to make it better.

Halo 3, I was easily playing almost daily even a year after it's release, it has to be my most played console game of all time.

Halo Reach and 4 - I played less than 10~ hours multiplayer.

Halo 5's single player was absolute garbage. Worst Halo story ever, bar none. - After Halo 3, that was all that kept me tied to the franchise.
The Multiplayer however, was also absolute garbage on release. - There was no Forge, minimal amount of maps, minimal amount of game modes, micro-transaction driven, no-split screen, no theatre... And more.

The result was that although the multiplayer was semi-enjoyable, it got stale quickly due to the lack of variety and I moved onto other games.

Yesterday I updated the game and tried out Halo 5 again, played one match on one of the same old boring maps, quit and started another game on a new map, but unfortunately the multiplayer was laggy as crap with a ton of rubber banding so I shelved the game again and went back to Battlefield 1.

Halo 5 was merely an average game, not ground breaking or genre defining, which is extremely sad to see for a mainline Halo game, it is one of my favorite franchises of all time.

I also miss having weapons strewn around the maps like in Halo 3, which then forced gamers to learn maps, find where the power weapons are, use strategy to get to them and retain control of them to gain an upper hand, now it's all loadouts and drops and Micro-transaction powered. There is no strategy in it, it sucks.


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Now as long as 343 don't throw away Halo 5's game engine, then allot of the improvements they have done to Halo 5 (I.E. Forge) should carry over easily, so allot of the Multiplayer issues should be mitigated on Halo 6's launch, which will be absolutely fantastic if that pans out.

But I also wish they would revise the game engine for Halo 6. - Although 60fps is amazing, the graphics are an absolute eyesore in Halo 5, hopefully there is a Scorpio-optimized version that boots that issue to the curb.

So all in all, I am hoping for the best with Halo 6, especially for the single player. I'll buy it either way. - I own every Halo game on every platform it has ever released on... And that isn't about to end any time soon!




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