Hynad said:
I don't think they're doing all this just based on gamers feedback. The fact that they're mentioning those plans this quickly after release makes me think they had plans for all this, but had to cut stuff because the higher ups wanted a 2016 release. So they had to focus on the most important aspects and took a gamble with the story parts that were cut, hoping what's left in the game would make sense to most. Tabata mentions that there's already localisation being done for the story elements they have planned. This quickly after release makes it doubtful that they started working on all this based on feedback alone. |
Doesn't really mean anything. They're still working on the character episodes which means that there's going to be a lot of localization and dialogue needed anyways. I think they've been hypersenstive to feedback as they even borthered to release a large update to a demo. How many games have a 2.0 update to a demo? 







