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sc94597 said:
omgwtfbbq said:
sc94597 said:
omgwtfbbq said:
how is this awesome/amazing/anything? It just looks like another generic JRPG that follows the same formula as the rest of them. For a bunch of people who bitch about generic first person shooters, you guys sure lap up all these identical JRPGs...

 Um sorry ,b ut it looks pretty new to me. The story, the gameplay using both the top and bottom screens in a new manner from the video I posted, the art direction, probably will use motion controls. I don't see how that is identical to everything else. 

There were story details? I don't read japanese, please translate for me, and tell me how it's unique. Is there a group of spikey haired androgenous teenagers fighting against an unspeakable evil? in AIRSHIPS?

The top and bottom screen fighting? From what I saw, it looked like the same standard JRPG combat, but with the picture split over two screens. WOW< that's using the DS like only 50 other games have done!

The art direction? How is it different to anything seen before? Motion controls? (zomg!) 

Sorry this is nothing new, and from the looks of it, nothing special. Of course, I could be wrong, but I don't see how anyone could get excited over another identical JRPG trailer...

 

http://www.destructoid.com/sega-s-world-destruction-ds-rpg-reunites-xenogears-creators-83832.phtml

Here is some concept art http://ds.ign.com/dor/objects/14235197/world-destruction/images/world-destruction-screens-20080428042637432.html

Not too many rpgs on the ds use both screens, and the ones that do don't make a transition like the one in this game. It's as if both screens were one. 

I meant touch controls, but they allow for alot of diffrentiation to other games. You always could make a new control scheme with the touch screens. Most fspses have everything identical, even the story seems the same just with different names. 

 

I feel the same way about JRPGs.

Then again, I also feel that way about FPSs.

 



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