curl-6 said:
Whether we call them "current gen" or not doesn't really matter though. Any system will naturally be compared against other consoles with which is coexists, like Wii U was with PS3/360. But since Switch is launching more than three years after PS4/Xbone and at the same time as Pro/Scorpio, it's inevitably going to be compared with the latter. If Switch is indeed x3 more powerful than Wii U, I don't think 1080p would offer the best results; even Xbox One's sweet spot is below that. With that much horsepower you could draw some really nice graphics at 720p, but at 1080p detail/effects would not be that far beyond Wii U. Remember, 1080p is twice as many pixels as 720p, so just going from 720p to 1080p will cut your power in half. |
Yes, we definatly go in cyrcles so this is my last reply on this matter (just read my previous posts), offcourse thats matter becuse when Pro/Scorpio arived on market PS3/Xbox360 become last gen, while PS4/XB1 will be curent gen consoles alongside with Pro/Scorpio and they will continue to have full suport with all same games atleast until next gen arives, and XB1/PS4 will be continue to be much more popular and much more better selling consoles on market compared to Pro/Scorpio. Totally different situation with Wii U compared to PS3/Xbox 360 and XB1/PS4.
I was talking about Nintendo games, and Nintendo usually don't use realistic graphics that is demanding like MS/Sony and majority of 3rd partie games. Similar graphic level of Nintendo Wii U games just running at 1080p with AA and some more details/effects would be great.







