Darc Requiem said:
Ironically Angel Studios wanted to bring FFVII to N64 but Square Enix refused. So they approached Capcom about an RE2 port. |
Didn't know that. Don't fathom how it would have ever worked though. The largest N64 cart was 1/10th the size of a PlayStation disc.
Getting back to modern day, the standard size of a Switch card may be smaller than the capacity of a PS4 disc (which is 50GB), but it ain't 1/10th. I'd imagine optimizing compression for the Switch with modern standards and techniques is far easier than it was doing so for the N64 two decades ago. FFXV's file size on PS4 is 40GB. I'd imagine that it wouldn't be a gargantuan feat to shave off 8GB somewhere to get it on a 32GB card.







